/*
Copyright (C) 1997, 1998, 1999, 2000 by Alex Pfaffe
(Digital Dawn Graphics Inc)
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef _ddgBBox_Class_
#define _ddgBBox_Class_
#include "math/ddgvec.h"
#include "math/ddggeom.h"
// Visibility data. 1 byte.
typedef unsigned char ddgClipFlags;
enum {
DDGCF_LIN = 1 << 0,
DDGCF_RIN = 1 << 1,
DDGCF_TIN = 1 << 2,
DDGCF_BIN = 1 << 3,
DDGCF_NIN = 1 << 4,
DDGCF_FIN = 1 << 5,
DDGCF_ALLIN = 1 << 6,
DDGCF_ALLOUT = 1 << 7
};
#define DDGCF_VISIBILITY \
(DDGCF_LIN | DDGCF_RIN | DDGCF_TIN | DDGCF_BIN | DDGCF_NIN | DDGCF_FIN)
// Visibility data. 3 bits.
typedef unsigned char ddgVisState;
class WEXP ddgBBox3 {
public:
ddgVector3 min;
ddgVector3 max;
static short _corner[8][3];
typedef enum { XLT, XGT, YLT, YGT, ZLT, ZGT } Split;
ddgBBox3(float xc = 0.0, float xd = MAXFLOAT,
float yc = 0.0, float yd = MAXFLOAT,
float zc = 0.0, float zd = MAXFLOAT);
ddgBBox3(const ddgVector3 &min, const ddgVector3 &max);
void set(float xmin = -MAXFLOAT, float xmax = MAXFLOAT,
float ymin = -MAXFLOAT, float ymax = MAXFLOAT,
float zmin = -MAXFLOAT, float zmax = MAXFLOAT);
void set(const ddgVector3 &pmin, const ddgVector3 &pmax)
{ min = pmin; max = pmax; }
float minx( void ) { return min[0]; }
float miny( void ) { return min[1]; }
float minz( void ) { return min[2]; }
float maxx( void ) { return max[0]; }
float maxy( void ) { return max[1]; }
float maxz( void ) { return max[2]; }
void setx(float pmin, float pmax)
{
min[0] = pmin;
max[0] = pmax;
}
void sety(float pmin, float pmax)
{
min[1] = pmin;
max[1] = pmax;
}
void setz(float pmin, float pmax)
{
min[2] = pmin;
max[2] = pmax;
}
void split(Split side, float value = 0 );
float cornerx(int n);
float cornery(int n);
float cornerz(int n);
void copy(ddgBBox3 *src);
ddgVector3 centre(void)
{ return ( min + max ) * 0.5;}
void move(ddgVector3 o)
{ min = min + &o; max = max + &o; }
void scale(ddgVector3 s)
{
ddgVector3 c(min + max);
c = c * 0.5;
ddgVector3 d(c - min);
d[0] *= s[0];
d[1] *= s[1];
d[2] *= s[2];
min = c - d;
max = c + d;
}
float distancesq( ddgVector3 *p);
float distance( ddgVector3 *p) { return sqrtf(distancesq(p)); }
bool intersect( ddgVector3 *p1, ddgVector3 *p2);
bool intersect( ddgBBox3 *b );
ddgVector3 size(void) { return max - min; }
ddgClipFlags visibleSpace( ddgBBox3 b, float tanHalfFOV );
};
#endif