/*
Copyright (C) 1997, 1998, 1999, 2000 by Alex Pfaffe
(Digital Dawn Graphics Inc)
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef _ddgFog_Class_
#define _ddgFog_Class_
#include "struct/ddgcolor.h"
#include "struct/ddggroup.h"
class WEXP ddgFog : public ddgGroup
{
typedef ddgGroup super;
public:
enum Type{ NONE=0, LINEAR, EXPONENTIAL, EXPONENTIAL2 };
private:
Type _fog;
ddgColor3 _fogColor;
float _fogDensity;
ddgVector2 _fogRange;
public:
ddgFog( Type m, float d = 0.3, const ddgColor3 *c = NULL, const ddgVector2 *v = NULL)
: _fog(m), _fogDensity(d), _fogColor(0.5,0.5,0.5),_fogRange(1000,50000)
{ if (c) _fogColor.set(c); if (v) _fogRange.set(v); }
bool draw( ddgContext *ctx );
bool init( ddgContext *ctx );
Type type(void) { return _fog; }
void setType( Type t );
void setDensity( float d);
void setColor( ddgColor3 *c = NULL);
};
#endif