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ddgfbuf.h

This is the verbatim text of the ddgfbuf.h include file.
/*
    Copyright (C) 1997, 1998, 1999, 2000 by Alex Pfaffe
        (Digital Dawn Graphics Inc)
  
    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.
  
    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.
  
    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef _ddgFrameBuffer_Class_
#define _ddgFrameBuffer_Class_

#include "struct/ddgimage.h"
#include "render/ddgcamera.h"

class WEXP ddgFrameBuffer : public ddgImage {

public:
        ddgFrameBuffer( unsigned short ch = 4)
                : ddgImage(ch) {}
        ddgFrameBuffer( unsigned short r, unsigned short c, unsigned short ch = 4)
                : ddgImage(r,c,ch) { }

        bool readZBuffer( ddgCamera *c );
        bool readFrameBuffer( ddgCamera *c );
        bool readAlphaBuffer( ddgCamera *c );
};

#endif

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