/* Copyright (C) 1997, 1998, 1999, 2000 by Alex Pfaffe (Digital Dawn Graphics Inc) This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef _ddgGrass_Class_ #define _ddgGrass_Class_ #include "struct/ddgnode.h" #include "math/ddgvec.h" class WEXP ddgGrass : public ddgNode { typedef ddgNode super; public: enum ddgGrassType{ grass }; private: static bool ddgGrassInit; ddgGrassType _type; unsigned int _depth; float _space; unsigned int _density; public: ddgGrass(ddgGrassType t, unsigned int depth = 10, unsigned int density = 30, float space = 0.1 ); bool init( ddgContext *ctx ); bool draw( ddgContext *ctx); }; #endif