/* Copyright (C) 1997, 1998, 1999, 2000 by Alex Pfaffe (Digital Dawn Graphics Inc) This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef _ddgStar_class_ #define _ddgStar_class_ #include "util/ddgclock.h" #include "math/ddgvec.h" #include "struct/ddgcolor.h" #include "struct/ddgnode.h" #include "render/ddgfacet.h" unsigned int const ddgStarClass_max = 20000; class WEXP ddgStar { public: unsigned char facet; unsigned char brightness; ddgVector3 pos; static int compare(const void *s1, const void *s2); }; class WEXP ddgStarClass : public ddgClippedFacetSet { typedef ddgClippedFacetSet super; unsigned int _starCount; ddgStar _stars[ddgStarClass_max]; unsigned int *_group; ddgColorSet _colorset; bool _smooth; ddgVBuffer **_facets; public: float scale; ddgStarClass(ddgStr *file, unsigned int l = 1); ~ddgStarClass(); bool draw( ddgContext *ctx); bool init( ddgContext *ctx ); void smooth( bool s ) { _smooth = s; } unsigned int starCount(void) { return _starCount; } float minMagnitude; }; #endif