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ddgstars.h

This is the verbatim text of the ddgstars.h include file.
/*
    Copyright (C) 1997, 1998, 1999, 2000 by Alex Pfaffe
        (Digital Dawn Graphics Inc)
  
    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.
  
    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.
  
    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef _ddgStar_class_
#define _ddgStar_class_

#include "util/ddgclock.h"
#include "math/ddgvec.h"
#include "struct/ddgcolor.h"
#include "struct/ddgnode.h"
#include "render/ddgfacet.h"

unsigned int const ddgStarClass_max = 20000;

class WEXP ddgStar {
public:
        unsigned char facet;
        unsigned char brightness;
        ddgVector3              pos;
        static int compare(const void *s1, const void *s2);
};

class WEXP ddgStarClass : public ddgClippedFacetSet {
    typedef ddgClippedFacetSet super;
        unsigned int _starCount;
        ddgStar _stars[ddgStarClass_max];
        unsigned int *_group;
        ddgColorSet     _colorset;
        bool    _smooth;
        ddgVBuffer      **_facets;
public:
        float   scale;
        ddgStarClass(ddgStr *file, unsigned int l = 1);
        ~ddgStarClass();
        bool draw( ddgContext *ctx);
        bool init( ddgContext *ctx );
        void smooth( bool s ) { _smooth = s; }
        unsigned int starCount(void) { return _starCount; }
        float   minMagnitude;
};
#endif

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