/*
Copyright (C) 1997, 1998, 1999, 2000 by Alex Pfaffe
(Digital Dawn Graphics Inc)
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef _ddgStar_class_
#define _ddgStar_class_
#include "util/ddgclock.h"
#include "math/ddgvec.h"
#include "struct/ddgcolor.h"
#include "struct/ddgnode.h"
#include "render/ddgfacet.h"
unsigned int const ddgStarClass_max = 20000;
class WEXP ddgStar {
public:
unsigned char facet;
unsigned char brightness;
ddgVector3 pos;
static int compare(const void *s1, const void *s2);
};
class WEXP ddgStarClass : public ddgClippedFacetSet {
typedef ddgClippedFacetSet super;
unsigned int _starCount;
ddgStar _stars[ddgStarClass_max];
unsigned int *_group;
ddgColorSet _colorset;
bool _smooth;
ddgVBuffer **_facets;
public:
float scale;
ddgStarClass(ddgStr *file, unsigned int l = 1);
~ddgStarClass();
bool draw( ddgContext *ctx);
bool init( ddgContext *ctx );
void smooth( bool s ) { _smooth = s; }
unsigned int starCount(void) { return _starCount; }
float minMagnitude;
};
#endif