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ddgstr.h

This is the verbatim text of the ddgstr.h include file.
/*
    Copyright (C) 1997, 1998, 1999, 2000 by Alex Pfaffe
        (Digital Dawn Graphics Inc)
  
    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.
  
    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.
  
    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef _ddgStr_Class_
#define _ddgStr_Class_

#include "util/ddg.h"
class WEXP ddgStr
{
        bool _assign( const char *b, int size);
public:
        char *s;
        unsigned int l;
        ddgStr(void);
        ddgStr(const char *ss, int size = 0);
        ddgStr(const int s);
        ddgStr(const ddgStr *str) { s = NULL; assign(str->s); }
        ddgStr(const ddgStr &str) { s = NULL; assign(str.s); }
        ~ddgStr();
        bool assign( const char * b );
        bool assign( const ddgStr * str ) { return assign(str->s); }
        inline operator char *() { return s; }
        inline operator const char *() { return s; }
        inline operator ddgStr *() { return this; }
        ddgStr& operator  +=( const ddgStr& s);
        unsigned int length(void)
        {
                return l;
        }
        static unsigned int length( const char *s)
        {
                char *p = (char *)s;
                while( *p ) { p++;}
                return p-s;
        } 
        static bool equal(const char * a, const char *b)
        {
                while(*a && *b && *a == *b) { a++; b++; }
                if (!*a && !*b)
                        return true;
                return false;
        }
        inline bool equal( const char *b) { return equal(s,b);}
        static float stof( const char * s);
        static int stoi( const char * s);
        char *findChar( const char target );
};

#ifdef DDGSTREAM
WEXP ostream& WFEXP operator << ( ostream&s, const ddgStr v );
WEXP ostream& WFEXP operator << ( ostream&s, const ddgStr* v );
WEXP istream& WFEXP operator >> ( istream& s, ddgStr& v);
#endif // DDGSTREAM

#endif

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