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ddgTBinTree Member List
This is the complete list of members for ddgTBinTree, including all inherited members.
- chain(void)
[inline] - dc(void)
[inline] - ddgTBinTree(ddgTreeIndex i, int dr = 0, int dc = 0, bool mirror = false)
- dr(void)
[inline] - forceMerge( ddgTriIndex tindex)
- forceSplit( ddgTriIndex tindex)
- freeChain(void)
[inline] - fullyvisible(ddgTriIndex i)
[inline] - heightByPos(unsigned int r, unsigned int c)
- index(void)
[inline] - init(void)
- initContext( ddgContext *context, ddgTBinMesh *mesh )
[static] - initTriangle( unsigned int level, ddgTriIndex va, ddgTriIndex v1, ddgTriIndex v0, ddgTriIndex vc)
- insertMQ(ddgTriIndex tindex, ddgPriority p)
- insertSQ(ddgTriIndex tindex, ddgPriority p, ddgCacheIndex ci, ddgVisState parentVis )
- isLeft(ddgTriIndex i)
[inline, static] - isRight(ddgTriIndex i)
[inline, static] - left(ddgTriIndex i)
[inline, static] - level(ddgTriIndex i)
[inline, static] - mirror(void)
[inline] - parent(ddgTriIndex i)
[inline, static] - pNeighbourDiag(void)
[inline] - pNeighbourDiag(ddgTBinTree* t)
[inline] - pNeighbourLeft(void)
[inline] - pNeighbourLeft(ddgTBinTree* t)
[inline] - pNeighbourTop(void)
[inline] - pNeighbourTop(ddgTBinTree* t)
[inline] - priority(ddgTriIndex tindex)
[inline] - priority(ddgTriIndex tindex, int p)
[inline] - priorityCalc(ddgTriIndex tindex, float priorityFactor)
- priorityFactor(ddgTriIndex tindex)
[inline] - priorityFactor(ddgTriIndex tindex, float pf)
[inline] - qmcacheIndex(ddgTriIndex tindex)
[inline] - qmcacheIndex(ddgTriIndex tindex, ddgCacheIndex i)
[inline] - qscacheIndex(ddgTriIndex tindex)
[inline] - qscacheIndex(ddgTriIndex tindex, ddgCacheIndex i)
[inline] - rawHeight( ddgTriIndex tindex )
[inline] - rawMaxVal( ddgTriIndex tindex )
[inline] - rawMinVal( ddgTriIndex tindex )
[inline] - rayTest( ddgVector3 p1, ddgVector3 p2, ddgTriIndex tindex, int depth = -1 )
- removeMQ(ddgTriIndex tindex) (defined in ddgTBinTree)
- removeSQ(ddgTriIndex tindex)
- right(ddgTriIndex i)
[inline, static] - tcacheId( ddgTriIndex tindex, ddgCacheIndex ci )
[inline] - tcacheId( ddgTriIndex tindex )
[inline] - textureC(unsigned int tindex, ddgVector2 *vout)
[inline] - treeHeight(unsigned int r, unsigned int c, float dx, float dz)
- updateContext( ddgContext *context, ddgTBinMesh *mesh )
[static] - updateMerge(ddgTriIndex tindex, ddgPriority pr)
- updateSplit(ddgTriIndex tindex, ddgVisState newVis )
- vertex(ddgTriIndex tindex, ddgVector3 *vout)
- vis(void)
[inline] - vis(ddgTriIndex tindex)
[inline] - vis(ddgTriIndex tindex, ddgVisState v)
[inline] - visibilityTriangle(ddgTriIndex tvc)
- visible(ddgTriIndex i)
[inline] - visTriangle(void)
[inline] - visTriangle(unsigned int v)
[inline] - ~ddgTBinTree(void)
Generated at Sun Sep 17 19:27:56 2000 for Digital Dawn Graphics Toolkit by
0.49-991205 written by Dimitri van Heesch,
© 1997-1999