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ddgTBinTree Member List
This is the complete list of members for ddgTBinTree, including all inherited members.
- chain(void)
[inline]
- dc(void)
[inline]
- ddgTBinTree(ddgTreeIndex i, int dr = 0, int dc = 0, bool mirror = false)
- dr(void)
[inline]
- forceMerge( ddgTriIndex tindex)
- forceSplit( ddgTriIndex tindex)
- freeChain(void)
[inline]
- fullyvisible(ddgTriIndex i)
[inline]
- heightByPos(unsigned int r, unsigned int c)
- index(void)
[inline]
- init(void)
- initContext( ddgContext *context, ddgTBinMesh *mesh )
[static]
- initTriangle( unsigned int level, ddgTriIndex va, ddgTriIndex v1, ddgTriIndex v0, ddgTriIndex vc)
- insertMQ(ddgTriIndex tindex, ddgPriority p)
- insertSQ(ddgTriIndex tindex, ddgPriority p, ddgCacheIndex ci, ddgVisState parentVis )
- isLeft(ddgTriIndex i)
[inline, static]
- isRight(ddgTriIndex i)
[inline, static]
- left(ddgTriIndex i)
[inline, static]
- level(ddgTriIndex i)
[inline, static]
- mirror(void)
[inline]
- parent(ddgTriIndex i)
[inline, static]
- pNeighbourDiag(void)
[inline]
- pNeighbourDiag(ddgTBinTree* t)
[inline]
- pNeighbourLeft(void)
[inline]
- pNeighbourLeft(ddgTBinTree* t)
[inline]
- pNeighbourTop(void)
[inline]
- pNeighbourTop(ddgTBinTree* t)
[inline]
- priority(ddgTriIndex tindex)
[inline]
- priority(ddgTriIndex tindex, int p)
[inline]
- priorityCalc(ddgTriIndex tindex, float priorityFactor)
- priorityFactor(ddgTriIndex tindex)
[inline]
- priorityFactor(ddgTriIndex tindex, float pf)
[inline]
- qmcacheIndex(ddgTriIndex tindex)
[inline]
- qmcacheIndex(ddgTriIndex tindex, ddgCacheIndex i)
[inline]
- qscacheIndex(ddgTriIndex tindex)
[inline]
- qscacheIndex(ddgTriIndex tindex, ddgCacheIndex i)
[inline]
- rawHeight( ddgTriIndex tindex )
[inline]
- rawMaxVal( ddgTriIndex tindex )
[inline]
- rawMinVal( ddgTriIndex tindex )
[inline]
- rayTest( ddgVector3 p1, ddgVector3 p2, ddgTriIndex tindex, int depth = -1 )
- removeMQ(ddgTriIndex tindex) (defined in ddgTBinTree)
- removeSQ(ddgTriIndex tindex)
- right(ddgTriIndex i)
[inline, static]
- tcacheId( ddgTriIndex tindex, ddgCacheIndex ci )
[inline]
- tcacheId( ddgTriIndex tindex )
[inline]
- textureC(unsigned int tindex, ddgVector2 *vout)
[inline]
- treeHeight(unsigned int r, unsigned int c, float dx, float dz)
- updateContext( ddgContext *context, ddgTBinMesh *mesh )
[static]
- updateMerge(ddgTriIndex tindex, ddgPriority pr)
- updateSplit(ddgTriIndex tindex, ddgVisState newVis )
- vertex(ddgTriIndex tindex, ddgVector3 *vout)
- vis(void)
[inline]
- vis(ddgTriIndex tindex)
[inline]
- vis(ddgTriIndex tindex, ddgVisState v)
[inline]
- visibilityTriangle(ddgTriIndex tvc)
- visible(ddgTriIndex i)
[inline]
- visTriangle(void)
[inline]
- visTriangle(unsigned int v)
[inline]
- ~ddgTBinTree(void)
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0.49-991205 written by Dimitri van Heesch,
© 1997-1999