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ddguiobj.h

This is the verbatim text of the ddguiobj.h include file.
/*
    Copyright (C) 1997, 1998, 1999, 2000 by Alex Pfaffe
        (Digital Dawn Graphics Inc)
  
    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.
  
    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.
  
    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef _ddgUIObj_Class_
#define _ddgUIObj_Class_

#include "struct/ddggroup.h"

class WEXP ddgUIObj : public ddgNode
{
    typedef ddgNode super;
        unsigned short  _x;
        unsigned short  _y;
public:
        ddgUIObj( unsigned short x, unsigned short y);
        void pos(unsigned int x, unsigned int y)
        {
                _x = x;
                _y = y;
        }
        unsigned short posx(void) { return _x; }
        unsigned short posy(void) { return _y; }
};


class WEXP ddgUIGroup : public ddgGroup
{
    typedef ddgGroup super;
    static unsigned int _width;
    static unsigned int _height;
public:
    static void area( unsigned int w, unsigned int h);
        bool draw( ddgContext *ctx );
};
#endif

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