/* Copyright (C) 1997, 1998, 1999, 2000 by Alex Pfaffe (Digital Dawn Graphics Inc) This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef _ddgUIObj_Class_ #define _ddgUIObj_Class_ #include "struct/ddggroup.h" class WEXP ddgUIObj : public ddgNode { typedef ddgNode super; unsigned short _x; unsigned short _y; public: ddgUIObj( unsigned short x, unsigned short y); void pos(unsigned int x, unsigned int y) { _x = x; _y = y; } unsigned short posx(void) { return _x; } unsigned short posy(void) { return _y; } }; class WEXP ddgUIGroup : public ddgGroup { typedef ddgGroup super; static unsigned int _width; static unsigned int _height; public: static void area( unsigned int w, unsigned int h); bool draw( ddgContext *ctx ); }; #endif