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ddgVector3 Member List
This is the complete list of members for ddgVector3, including all inherited members.
- add( const ddgVector3 *u ) (defined in ddgVector3)
[inline]
- angle( const ddgVector3 *u )
[inline]
- angletovector(ddgVector3 *forward, ddgVector3 *right =0, ddgVector3 *up =0)
[inline]
- assign( float *a)
[inline]
- cross( const ddgVector3 *u, const ddgVector3 *w )
[inline]
- ddgVector3(void )
[inline]
- ddgVector3(float *a ) (defined in ddgVector3)
[inline]
- ddgVector3(float a, float b, float c ) (defined in ddgVector3)
[inline]
- ddgVector3( const ddgVector3* u )
[inline]
- divide( float s ) (defined in ddgVector3)
[inline]
- divide( const ddgVector3* u ) (defined in ddgVector3)
[inline]
- dot( const ddgVector3 *u )
[inline]
- get(float *a, float *b, float *c) (defined in ddgVector3)
[inline]
- inverse()
[inline]
- maximum(const ddgVector3* m )
[inline]
- minimum(const ddgVector3* m )
[inline]
- multiply( float s ) (defined in ddgVector3)
[inline]
- multiply( const ddgVector3 *u )
[inline]
- normal( const ddgVector3 *p0, const ddgVector3 *p1, const ddgVector3 *p2 )
[inline]
- normal( const ddgVector3* v[9] )
- normalize( void ) (defined in ddgVector3)
[inline]
- null( void ) (defined in ddgVector3)
[inline]
- operator *( const ddgVector3& u, const ddgVector3& w)
[friend]
- operator *( const float d, const ddgVector3& u)
[friend]
- operator *( const ddgVector3& u, const float d)
[friend]
- operator *=( const ddgVector3& u)
[inline]
- operator *=( const float d)
[inline]
- operator float *()
[inline]
- operator!=(ddgVector3& u)
[inline]
- operator!=(const ddgVector3& u, const ddgVector3& v)
[friend]
- operator%( const ddgVector3& u, const ddgVector3& w)
[friend]
- operator+( const ddgVector3& u, const ddgVector3& w)
[friend]
- operator+=( const ddgVector3& u)
[inline]
- operator-( const ddgVector3& u, const ddgVector3& w)
[friend]
- operator-=( const ddgVector3& u)
[inline]
- operator/( const ddgVector3& u, const ddgVector3& w)
[friend]
- operator/( const ddgVector3& u, const float d)
[friend]
- operator/=( const ddgVector3& u)
[inline]
- operator/=( const float d)
[inline]
- operator=(const ddgVector3& s)
[inline]
- operator==(ddgVector3& u)
[inline]
- operator==(const ddgVector3& u, const ddgVector3& v)
[friend]
- operator[](int n) const
[inline]
- operator[](int n)
[inline]
- operator|( const ddgVector3& u, const ddgVector3& w)
[friend]
- reflect( ddgVector3 *n)
[inline]
- refract( const ddgVector3 *n, float eta )
[inline]
- set(float a, float b, float c ) (defined in ddgVector3)
[inline]
- set( const ddgVector3 *u ) (defined in ddgVector3)
[inline]
- size( void ) (defined in ddgVector3)
[inline]
- sizesq( void ) (defined in ddgVector3)
[inline]
- subtract( const ddgVector3 *u ) (defined in ddgVector3)
[inline]
- v
- vectortoangle( void )
[inline]
- zero( void )
[inline]
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0.49-991205 written by Dimitri van Heesch,
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