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ddgVector3 Member List
This is the complete list of members for ddgVector3, including all inherited members.
- add( const ddgVector3 *u ) (defined in ddgVector3)
[inline] - angle( const ddgVector3 *u )
[inline] - angletovector(ddgVector3 *forward, ddgVector3 *right =0, ddgVector3 *up =0)
[inline] - assign( float *a)
[inline] - cross( const ddgVector3 *u, const ddgVector3 *w )
[inline] - ddgVector3(void )
[inline] - ddgVector3(float *a ) (defined in ddgVector3)
[inline] - ddgVector3(float a, float b, float c ) (defined in ddgVector3)
[inline] - ddgVector3( const ddgVector3* u )
[inline] - divide( float s ) (defined in ddgVector3)
[inline] - divide( const ddgVector3* u ) (defined in ddgVector3)
[inline] - dot( const ddgVector3 *u )
[inline] - get(float *a, float *b, float *c) (defined in ddgVector3)
[inline] - inverse()
[inline] - maximum(const ddgVector3* m )
[inline] - minimum(const ddgVector3* m )
[inline] - multiply( float s ) (defined in ddgVector3)
[inline] - multiply( const ddgVector3 *u )
[inline] - normal( const ddgVector3 *p0, const ddgVector3 *p1, const ddgVector3 *p2 )
[inline] - normal( const ddgVector3* v[9] )
- normalize( void ) (defined in ddgVector3)
[inline] - null( void ) (defined in ddgVector3)
[inline] - operator *( const ddgVector3& u, const ddgVector3& w)
[friend] - operator *( const float d, const ddgVector3& u)
[friend] - operator *( const ddgVector3& u, const float d)
[friend] - operator *=( const ddgVector3& u)
[inline] - operator *=( const float d)
[inline] - operator float *()
[inline] - operator!=(ddgVector3& u)
[inline] - operator!=(const ddgVector3& u, const ddgVector3& v)
[friend] - operator%( const ddgVector3& u, const ddgVector3& w)
[friend] - operator+( const ddgVector3& u, const ddgVector3& w)
[friend] - operator+=( const ddgVector3& u)
[inline] - operator-( const ddgVector3& u, const ddgVector3& w)
[friend] - operator-=( const ddgVector3& u)
[inline] - operator/( const ddgVector3& u, const ddgVector3& w)
[friend] - operator/( const ddgVector3& u, const float d)
[friend] - operator/=( const ddgVector3& u)
[inline] - operator/=( const float d)
[inline] - operator=(const ddgVector3& s)
[inline] - operator==(ddgVector3& u)
[inline] - operator==(const ddgVector3& u, const ddgVector3& v)
[friend] - operator[](int n) const
[inline] - operator[](int n)
[inline] - operator|( const ddgVector3& u, const ddgVector3& w)
[friend] - reflect( ddgVector3 *n)
[inline] - refract( const ddgVector3 *n, float eta )
[inline] - set(float a, float b, float c ) (defined in ddgVector3)
[inline] - set( const ddgVector3 *u ) (defined in ddgVector3)
[inline] - size( void ) (defined in ddgVector3)
[inline] - sizesq( void ) (defined in ddgVector3)
[inline] - subtract( const ddgVector3 *u ) (defined in ddgVector3)
[inline] - v
- vectortoangle( void )
[inline] - zero( void )
[inline]
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