#include <render/ddgcolor.h>
Class diagram for ddgColorNode:
Public Members | |||
![]() | ![]() | ddgColorNode ( ddgColor3 *c, float k = 0.0, char* name = 0 ) | |
![]() | ![]() | Construct a named color from a 3 color vector. | |
![]() | ![]() | ddgColorNode ( ddgColor4 *c, float k = 0.0, char* name = 0 ) | |
![]() | ![]() | Construct a named color from a 4 color vector. | |
![]() | ![]() | float | key (void) |
![]() | ![]() | Return the color's index value. | |
![]() | ![]() | char* | name (void) |
![]() | ![]() | Return the color's name. | |
![]() | ![]() | void | name (char *name) |
![]() | ![]() | Set the color's name. | |
![]() | ![]() | bool | is4 (void) |
![]() | ![]() | Return if the color is 4 component colour. | |
![]() | ![]() | ddgColorNode ( ddgColor3 *c, float k = 0.0, char* name = 0 ) | |
![]() | ![]() | Construct a named color from a 3 color vector. | |
![]() | ![]() | ddgColorNode ( ddgColor4 *c, float k = 0.0, char* name = 0 ) | |
![]() | ![]() | Construct a named color from a 4 color vector. | |
![]() | ![]() | float | key (void) |
![]() | ![]() | Return the color's index value. | |
![]() | ![]() | char* | name (void) |
![]() | ![]() | Return the color's name. | |
![]() | ![]() | void | name (char *name) |
![]() | ![]() | Set the color's name. | |
![]() | ![]() | bool | is4 (void) |
![]() | ![]() | Return if the color is 4 component colour. | |
![]() | ![]() | ddgColor3* | color3 |
![]() | ![]() | ddgColor4* | color4 |