#include <ddgculling.h>
Public Members | |||
![]() | ![]() | int | minX () |
![]() | ![]() | Initialize the box. | |
![]() | ![]() | int | maxX () |
![]() | ![]() | int | minY () |
![]() | ![]() | int | maxY () |
![]() | ![]() | void | boxInit () |
![]() | ![]() | void | limitBoxMinX (double d) |
![]() | ![]() | void | limitBoxMaxX (double d) |
![]() | ![]() | void | limitBoxMinY (double d) |
![]() | ![]() | void | limitBoxMaxY (double d) |
![]() | ![]() | void | limitBox ( float x1,float y1, float x2, float y2 ) |
![]() | ![]() | void | scaleBox (double w, double h) |
![]() | ![]() | void | buildHOMMap (void) |
![]() | ![]() | bool | HOMvisible (void) |
![]() | ![]() | ddgCulling (int w = 512, int h = 512) | |
![]() | ![]() | ~ddgCulling () | |
![]() | ![]() | void | copybufToTexture (int sx, int sy, int dx, int dy ) |
![]() | ![]() | void | setupTexture (int dx, int dy) |
![]() | ![]() | void | finishTexture (void) |
![]() | ![]() | int | polcount |
![]() | ![]() | int | scale |
![]() | ![]() | int | viewCulling |
![]() | ![]() | int | buildHOM |
![]() | ![]() | int | occlusionCulling |
![]() | ![]() | int | HOMLimit |
![]() | ![]() | float | HOMDepth |
![]() | ![]() | The number of leaves to render for occlusion culling. |
View frustrum and occlusion culling is supported.