/* Copyright (C) 1997, 1998, 1999, 2000 by Alex Pfaffe (Digital Dawn Graphics Inc) This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef _ddgHistograph_Class_ #define _ddgHistograph_Class_ #include "struct/ddgcolor.h" #include "struct/ddghist.h" #include "render/ddguiobj.h" class WEXP ddgHistograph : public ddgUIObj { typedef ddgUIObj super; ddgHistogram _histogram; unsigned int _width; unsigned int _height; public: bool blend; ddgColor4 background; ddgColor4 foreground; ddgHistograph(unsigned int s, unsigned int x = 0, unsigned int y = 0, unsigned int w = 100, unsigned int h = 0) : _histogram(s), ddgUIObj(x,y), blend(true), foreground(255,255,255,255), background(0,0,0,255), _width(w), _height(h) {} bool init(ddgContext *ctx); bool draw( ddgContext *ctx ); ddgHistogram *histogram(void) { return &_histogram; } }; #endif