/*
Copyright (C) 1997, 1998, 1999, 2000 by Alex Pfaffe
(Digital Dawn Graphics Inc)
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef _ddgHistograph_Class_
#define _ddgHistograph_Class_
#include "struct/ddgcolor.h"
#include "struct/ddghist.h"
#include "render/ddguiobj.h"
class WEXP ddgHistograph : public ddgUIObj
{
typedef ddgUIObj super;
ddgHistogram _histogram;
unsigned int _width;
unsigned int _height;
public:
bool blend;
ddgColor4 background;
ddgColor4 foreground;
ddgHistograph(unsigned int s, unsigned int x = 0, unsigned int y = 0, unsigned int w = 100, unsigned int h = 0)
: _histogram(s), ddgUIObj(x,y),
blend(true), foreground(255,255,255,255), background(0,0,0,255),
_width(w), _height(h) {}
bool init(ddgContext *ctx);
bool draw( ddgContext *ctx );
ddgHistogram *histogram(void) { return &_histogram; }
};
#endif