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ddgHistograph Class Reference

Graphic Overlay rendering object which can be used to render 2D histogram onto the canvas. More...

#include <ddghistg.h>

Class diagram for ddgHistograph:

ddgUIObj ddgNode

List of all members.


Public Members

 ddgHistograph (unsigned int s, unsigned int x = 0, unsigned int y = 0, unsigned int w = 100, unsigned int h = 0)
Create a text object at a given canvas location.

bool init (ddgContext *ctx)
Initialize the font data.

bool draw ( ddgContext *ctx )
Render the histograph.

ddgHistogramhistogram (void)
Return the histogram object.

bool blend
Blend texture with background.

ddgColor4 background
Background color default black.

ddgColor4 foreground
Foreground color default white.


Detailed Description

Graphic Overlay rendering object which can be used to render 2D histogram onto the canvas.


The documentation for this class was generated from the following file:
Generated at Sun Sep 17 19:27:53 2000 for Digital Dawn Graphics Toolkit by doxygen 0.49-991205 written by Dimitri van Heesch, © 1997-1999