#include <ddgtmesh.h>
Class diagram for ddgQNode:
Public Members | |||
ddgTriIndex | tindex (void) | ||
Get the triangle index. | |||
void | tindex (ddgTriIndex ti) | ||
Set the triangle index. | |||
ddgTreeIndex | tree (void) | ||
Get the tree index. | |||
void | tree (ddgTreeIndex t) | ||
Set the tree index. | |||
Friends | |||
class | ddgQTCache |
the triangles which will be rendered a kept in this cache. this cache must be able to hold the max number of vis triangles this may be more than the final number of triangles on screen. Max number of entries this cache can hold is 0xFFFF. The way this cache works is as follows