/* Copyright (C) 1997, 1998, 1999, 2000 by Alex Pfaffe (Digital Dawn Graphics Inc) This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef _ddgVBuffer_Class_ #define _ddgVBuffer_Class_ #include "struct/ddgvarr.h" #include "render/ddglnode.h" class WEXP ddgVBuffer : public ddgDLNode { private: typedef ddgDLNode super; unsigned int _rstart; unsigned int _rnum; public: ddgVArray varray; ddgVBuffer( ddgVArray::ddgBufType type = ddgVArray::triangle) : varray(type) ,_rstart(0), _rnum(0) { } bool draw( ddgContext *ctx ); bool init(ddgContext *ctx ); void range( unsigned int start, unsigned int num) { ddgAssert(start >= 0 && start + num <= varray.inum()); _rstart = start; _rnum = num; } void reset(void) { varray.reset(); _rnum = 0; } }; #endif