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ddgvbuf.h

This is the verbatim text of the ddgvbuf.h include file.
/*
    Copyright (C) 1997, 1998, 1999, 2000 by Alex Pfaffe
        (Digital Dawn Graphics Inc)
  
    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.
  
    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.
  
    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef _ddgVBuffer_Class_
#define _ddgVBuffer_Class_

#include "struct/ddgvarr.h"
#include "render/ddglnode.h"

class WEXP ddgVBuffer : public ddgDLNode
 {
private:
    typedef ddgDLNode super;
        unsigned int _rstart;
        unsigned int _rnum;
public:
        ddgVArray       varray;

        ddgVBuffer( ddgVArray::ddgBufType type = ddgVArray::triangle) : varray(type) ,_rstart(0), _rnum(0) { }
        bool draw( ddgContext *ctx );
        bool init(ddgContext *ctx );
        void range( unsigned int start, unsigned int num)
        {
                ddgAssert(start >= 0 && start + num <= varray.inum());
                _rstart = start;
                _rnum = num;
        }
        void reset(void)
        {
                varray.reset();
                _rnum = 0; 
        }
};

#endif


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