/*
Copyright (C) 1997, 1998, 1999, 2000 by Alex Pfaffe
(Digital Dawn Graphics Inc)
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef _ddgVBuffer_Class_
#define _ddgVBuffer_Class_
#include "struct/ddgvarr.h"
#include "render/ddglnode.h"
class WEXP ddgVBuffer : public ddgDLNode
{
private:
typedef ddgDLNode super;
unsigned int _rstart;
unsigned int _rnum;
public:
ddgVArray varray;
ddgVBuffer( ddgVArray::ddgBufType type = ddgVArray::triangle) : varray(type) ,_rstart(0), _rnum(0) { }
bool draw( ddgContext *ctx );
bool init(ddgContext *ctx );
void range( unsigned int start, unsigned int num)
{
ddgAssert(start >= 0 && start + num <= varray.inum());
_rstart = start;
_rnum = num;
}
void reset(void)
{
varray.reset();
_rnum = 0;
}
};
#endif