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ddgCloud Class Reference

A semi transparent cloud texture object which scrolls. More...

#include <ddgcloud.h>

Class diagram for ddgCloud:

ddgVBuffer ddgDLNode ddgNode

List of all members.


Public Members

 ddgCloud ( unsigned short textureSize, unsigned int o = 5, float size = 4900 )
Create a Cloud object of a given size.

 ddgCloud ( ddgImage *i, float size = 4900 )
Create a Cloud object from a file.

bool init (ddgContext *ctx )
Initialize the object.

bool draw (ddgContext *c )
Render the cloud object.

ddgImageimage (void)
Return a pointer to the cloud image.

void color ( ddgColor4 *d, ddgColor4 *t, ddgColor4 *n)
Set the cloud color.

void drift ( float dx, float dy )
Drift.

void texture ( ddgTexture *t )
Set the Texture.

ddgTexturetexture ( void )
Return the Texture.


Detailed Description

A semi transparent cloud texture object which scrolls.


The documentation for this class was generated from the following file:
Generated at Sun Sep 17 19:27:52 2000 for Digital Dawn Graphics Toolkit by doxygen 0.49-991205 written by Dimitri van Heesch, © 1997-1999