#include <ddgcloud.h>
Class diagram for ddgCloud:
Public Members | |||
ddgCloud ( unsigned short textureSize, unsigned int o = 5, float size = 4900 ) | |||
Create a Cloud object of a given size. | |||
ddgCloud ( ddgImage *i, float size = 4900 ) | |||
Create a Cloud object from a file. | |||
bool | init (ddgContext *ctx ) | ||
Initialize the object. | |||
bool | draw (ddgContext *c ) | ||
Render the cloud object. | |||
ddgImage* | image (void) | ||
Return a pointer to the cloud image. | |||
void | color ( ddgColor4 *d, ddgColor4 *t, ddgColor4 *n) | ||
Set the cloud color. | |||
void | drift ( float dx, float dy ) | ||
Drift. | |||
void | texture ( ddgTexture *t ) | ||
Set the Texture. | |||
ddgTexture* | texture ( void ) | ||
Return the Texture. |