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ddgGround Class Reference

A flat ground texture object which cuts through the world. More...

#include <ddgground.h>

Class diagram for ddgGround:

ddgVBuffer ddgDLNode ddgNode

List of all members.


Public Members

 ddgGround ( ddgImage *image = NULL, ddgColor4 *color = NULL, float size = 4950 )
Create a flat Ground object of a given size with a given color.

 ~ddgGround ( void )
Destructor.

bool init (ddgContext *ctx )
Initialize the object.

bool draw (ddgContext *ctx )
Render the ground object.

ddgImageimage (void)
Return a pointer to the ground image.


Detailed Description

A flat ground texture object which cuts through the world.


The documentation for this class was generated from the following file:
Generated at Sun Sep 17 19:27:53 2000 for Digital Dawn Graphics Toolkit by doxygen 0.49-991205 written by Dimitri van Heesch, © 1997-1999