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ddgPath Class Reference

This object maintains a set of positions and orientations. More...

#include <ddgpath.h>

List of all members.


Public Members

void add ( ddgVector3 *, ddgVector3 *)
Record a camera position.

void get ( ddgVector3 *, ddgVector3 *, unsigned int)
Set the camera position and direction for a given frame.

unsigned int frames (void)
Return the number of frames recorded.

 ddgPath ( ddgStr *filename )
Create a path from a file.

 ddgPath ( void )
Create a path.

void get ( ddgVector3 *p, ddgVector3 *o, unsigned int frame )
Set the camera position and direction for a given frame.

void set ( ddgVector3 *p, ddgVector3 *o, unsigned int frame )
Record a camera position.

void add ( ddgVector3 *p, ddgVector3 *o )
Record a camera position.

bool load ( void )
Load the path to a file.

bool save ( void )
Save the path to a file.

unsigned int frames (void)
Return the number of frames recorded.


Detailed Description

This object maintains a set of positions and orientations.

These can be recorded and played back to/from a file. A path object is usually connected to a Context object which feeds it to the camara.


The documentation for this class was generated from the following files:
Generated at Sun Sep 17 19:27:55 2000 for Digital Dawn Graphics Toolkit by doxygen 0.49-991205 written by Dimitri van Heesch, © 1997-1999