#include <ddgtext.h>
Class diagram for ddgText:
Public Members | |||
![]() | ![]() | ddgText (unsigned int x = 0, unsigned int y = 0, unsigned int w = 640, unsigned int h = 480) | |
![]() | ![]() | Create a text object at a given canvas location. | |
![]() | ![]() | bool | init (ddgContext *ctx) |
![]() | ![]() | Initialize the font data. | |
![]() | ![]() | void | printf (char *str, ...) |
![]() | ![]() | Store a string in the Text object. | |
![]() | ![]() | bool | draw ( ddgContext *ctx ) |
![]() | ![]() | Render the string. | |
![]() | ![]() | bool | blend |
![]() | ![]() | Blend texture with background. | |
![]() | ![]() | ddgColor4 | background |
![]() | ![]() | Background color default black. |